Wednesday, December 18, 2024
MIDI Week Singles: "In A Snow-Bound Land (Clapper's Cavern)" - Donkey Kong Country 2: Diddy's Kong Quest (SNES)
Monday, December 16, 2024
It's Open Season on Wallets
It's open wallet Season this, um season. I just opened and perused an email from GOG about their Winter Sale that runs through January 2nd. There's the impending Steam Winter Sale starting December 19th and Nintendo's semi-unorganized eShop kinda-wintery sale that goes until whenever publishers decide to end their respective sales. I don't know about the Xbox or PlayStation because despite what Sarah Bond's PR team says, I don't actually own a dedicated Xbox. And that is all on top of whatever deals and/or promotions are or will be run by Humble, Fanatical, and every other key reselling site out there.
And then, throwing a kibosh on the whole iron works is Epic Games with their free game-a-day between December 19 - January 2nd so there's that to factor in to. All to say nothing of the existing queue on every single platform I regularly use.
The impotence of this blurb of an article occurred earlier today again, in part from that GOG email, but also because I saw that Game Stop has the Final Fantasy I - VI Anniversary physical cart for the Nintendo Switch on sale for $54.99, which is the lowest price I have ever seen that specific collection and had my Game Stop gift card worked at that moment, I likely would have pressed that red "Place Order" button; $9.16 is a pretty good price for each game. But because my gift card didn't immediately work, I began to second guess myself all over again. Did I want this collection for a system that's at the end of its production life? I know Nintendo has said that the Switch 2 will be backward compatible with Switch 1 games (physical and digital?), but I also then thought maybe I'd wait to see if the same collection would have a similar discount in the next week or two over on Steam, then it would be available on whatever computer/Steam Deck I had in the future. Or at least for as long as the game was operational on newer systems and didn't go the way of either Max Payne or the now-delisted Metro 2033 titles (the original ones, not the Redux).
So I've decided to wait and see and potentially face that fomo as the hep kids these days call it. And there are the upcoming Xmas, Chanukkah, and Boxing Day holidays coming up too. So there's that.
Friday, December 13, 2024
Game EXP: The Liminal Dimension (VSD)
[Disclaimer: I received a review key for The Liminal Dimension through Keymailer, a third-party website/company that connects publishers and developers with content creators. The game was given without promise or expectation of a positive review, only that the game be played and content be created through the playing of the game and the experience. Unless otherwise noted, all content in the following article is from my own playthrough of this game.]
There was a bit of tinkering I needed to do on the Steam Deck in terms of controller settings, like mapping the Q and Left Control buttons to two of the back buttons, but apart from that, the game ran beautifully. And while I did notice the hallways tearing a couple of times along the floor and walls, I couldn't be 100% certain that this wasn't intentional, or more likely a result of the game engine handling potentially infinitely repeating hallways. It was something that I could easily overlook and did. I will link my unedited playthrough here, and I'll also include the whole video at the end of the article.
But now, on with the rest of the game. And of course, Spoiler Warnings from here on out.
Eventually, the game concludes with Harry finding his way back to the elevator although the omnipresent whispering voice wants Harry to question the validity of his reality. Is he really going back to the same reality he left? And will he be the same as when he left? Despite the hinting at a larger world beyond what we see in the game itself, hinted at in letters and the final scene, I feel like there doesn't need to be a follow-up to Liminal Dimension that explores this space in greater detail, say with a platoon of armed space marines. Please don't go this route, because as the game stands right now, it was a refreshing take on the exploration of liminal spaces with scripted events that were both entertaining and slightly unnerving.
~JWfW/JDub/The Faceplantman/Jaconian
Scarred and Empty
And now for your viewing pleasure, my playthrough of The Liminal Dimension in eye-watering 1080p.
Wednesday, December 11, 2024
MIDI Week Singles: "Winter" - Kelly Club: Clubhouse Fun (GBC)
"Winter" from Kelly Club: Clubhouse Fun on the Game Boy Color (2001)
Composer: Manfred Linzner
Album: No Official Release
Publisher: Vivendi Universal Interactive Publishing
Developer: Vicarious Visions Inc.
You know, for the life of me I can't find where this song plays in the game, and I watched two longplays to see if the music that plays during Snowball Run changes at all throughout the game, but it doesn't. And from all of the soundtracks for Kelly Club: Clubhouse Fun and Shelly Club: Clubhouse Fun (the European title of the game), I couldn't find the music used in Snowball Run. So I don't rightly know what is going on with either the soundtrack or the video game.
My assumption is that Manfred Linzner wrote this particular track for the game and it was included in the game's audio files but it was never used. But if this song wasn't used for Snowball Run, being the only winter-related activity in the game, then I don't know where the music for that mini-game came from. I didn't recognize it in any of the other songs from all of the collections of music from this game either; or supposedly from this game.
But as for the music, when I first heard it, I wouldn't've placed it in a wintry scene, at least for the first 15 seconds. Then for some reason that I can't explain, from 0:16 through when the song repeats at 0:25, I could imagine some kind of kids playing in the snow. Something to do with throwing snowballs, running among a forest of snowmen, and sledding down a hill, standard winter activities when you're seven years old. That simple eight seconds is where this song clicked for me, even though it doesn't really have any of the hallmarks of classic wintry effects for video game music. And for that simple reason is why I'm sharing it with y'all today.
Friday, December 6, 2024
Game EXP: Miss Rosen's Wowtastic! Marching Band (NS)
[Disclaimer: I received a review key for Miss Rosen's Wowtastic! Marching Band through Keymailer, a third-party website/company that connects publishers and developers with content creators. The game was given without promise or expectation of a positive review, only that the game be played and content be created through the playing of the game and the experience. Unless otherwise noted, all content in the following article is from my own playthrough of this game.]
But let's give it a try anyway.
Without spoiling much, there were even mini-boss fights that incorporated the same sorting puzzles while still maintaining coherence with the rest of the game:
I had a blast playing Miss Rosen's Wowtastic! Marching Band once I stepped back and stopped trying to play as much of the game in a single sitting as possible. When treated like a short TV show and only playing through one or two chapters/episodes at a time, preferably per day even, I found that I was able to enjoy the repetitiveness. The story too was engaging in a bizarre and silly manner, and I did enjoy the crossover with Meringue Interactive's previous game, About an Elf that looks to be in a similar vein to Miss Rosen's Wowtastic! Marching Band that I will likely pick up at some point in the near future.
Long live the Meringuverse!
Wednesday, December 4, 2024
MIDI Week Singles: "Snow" - Mario Kart 64 (N64)
"Snow" is the music that plays in the two wintry stages, Frappe Snowland and Sherbet Land. If I had to choose a favorite, it'd probably be Frappe Snowland simply because there aren't the annoying penguins skirting around and there are fewer caves to deal with.
As for how this theme, in particular, is offering wintry vibes, for me it's not so much the melody as it is the jingly bells/tamborine that start off the song. The higher pitch of the melody though is pretty typical for themes that involve ice and/or snow, but apart from that, there really isn't much else about this song that screams, "Watch out how you skid on the ice so you don't fall into the frozen lake all the while avoiding those damnable penguins!" Although, likely because I put so many hours into Mario Kart 64 back in the late 90s playing time trials over and over, that this song automatically sounds like it belongs in the middle of a snowy setting with bopping snowmen that are thankfully more forgiving than those in Slalom.
Monday, December 2, 2024
Monthly Update: December, 2024