Wednesday, August 6, 2025

MIDI Week Singles: Mutated Derek Simmons III" - Resident Evil 6 (VSD)


"Mutated Derek Simmons III" from Resident Evil 6 / Biohazard 6 on PlayStation 3, Xbox 360, Windows, PlayStation 4, Xbox One, & Nintendo Switch (2012 - 2019)
Composer: Akihiko Narita, Akiyuki Morimoto, Kota Suzuki, Azusa Kato, & Laurent Ziliani
Label: SULEPUTER
Publisher: Capcom
Developer: Capcom

I wasn't initially sure if I was going to post this song for today since I was unable to find it on the official soundtrack, but it does appear in two places during Leon's campaign in Resident Evil 6 (Biohazard 6).  The track (sound file?) is titled "Mutated Derek Simmons III" because it is the third of 900 times that this absolute bastard comes back from being run over by a train, blown up, blown up again, set on fire, probably blown up a few more times, dropped from a flaming building while he himself is on fire, and probably blown up again just for good measure.  This version of the Simmons fight theme crops up while Leon and Helena are scaling a building towards the end of Leon's campaign, while trying to flee from the aforementioned Simmons, who, as the title suggests, is on his third horrific transformation.  Something else that's interesting about this scene in particular is that you're not actually fighting Simmons, but instead climbing a building while Ada fights/runs away from the monster.  

What drew me to this song was that it was also used during the end credits as a closing song after the actual staff roll song, "Back for More," and followed by another song I can't quite place.  I don't know if it was intentional or not, but there are a lot of sections in this song that remind me a lot of "ROAR! Cloverfield Overture" by Michael Giacchino from the 2008 monster movie, Cloverfield.  There's the five-note theme played by the bass instruments that really sound like what the composers for this song were aiming for, and for me, it's hard not to draw a comparison.  All it needed was a choir to chime in throughout, but that might've been too on the nose.  I do like how the main theme of the game (or is it just Leon's campaign?) is sprinkled throughout in a dark heroic manner.  It helps add a sense of familiarity that carries through the entire campaign and this fight in particular, as you fight your way through the city in ever more ridiculous situations.

Considering this was the first campaign of four that I've played from Resident Evil 6, this song was very fitting for what felt like a two-hour-long sequence involving an ever-larger mutating monster that keeps hunting you down despite losing every previous encounter.  Great monster track.


~JWfW/JDub/The Faceplantman/Jaconian
I Don't Think There is Much Hope For Me

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