Well, it's the end of the year and now it's time to look back and reflect on all of the choices we've made over the last 336 days. Look back at all of the games we didn't play, all of the TV shows left unstreamed, all of the movies left to decay in derelict theatres under the oppressive weight of eons of accumulated dust and refuse from civilizations long since past as we speed headlong towards the oblivion of nothingness. You know, Monday, December 2, 2024.
Because it happened less than a month ago, I'm just still flabbergasted at the number of people who anecdotally didn't know that the Affordable Care Act and "Obamacare" were the same thing. Or think that somehow tariffs will be the solution to a well-funded government and "more money in my pocket." Or that somehow PET will be the economic savior in his literal cheaply gilded world. Or that there are people who genuinely voted because they're afraid that a non-cis person is going to burn down the world. Or that somehow Drumpf wasn't really going to use Project 2025 as his transition team's playbook. Racists, homophobes, bigots, etc who hide behind religion and the hope for less expensive groceries are among the worst and we are not a safe space for you; your intolerance and fear does not mean I have to be tolerant of your racist, homophobic, and bigotted beliefs. No, I will not debate you, so piss off.
I'm sure there's more I can say on the matter, but for now, we'll poorly move over to our usual topic of badly written video game talking.
And yes, this is a crutch I will purposefully lean on until I become a better writer, so buckle up Hornsby, it's gonna be a long ride.
I feel like November was kind of broken up into two parts. The first third of the month there were a handful of articles for games I received through Keymailer, and the back two-thirds was "full" of games that I've had for a while and either just started playing of finally wrote about. So really just five games by the look of things, which really isn't too bad when you consider that our site is only an unpaid side gig that I like to maintain in my spare time.
Part of the reason for the falloff in Keymailer games was that maintaining a constant flow of traffic to either/our YouTube channel or Instagram channel is not something that I view as integral to how we operate here. Sure, I post articles here multiple times a week, but because Blogger is a free blogging site, it's not counted towards "coverage." For YouTube and Instagram, you need a hidden number of views on average per day to maintain an "accredited" status. Our Instagram posts are reliant on our weekly articles and we don't do a whole lot of Reels because those take time to gather footage and edit into something that people are going to watch for more than five seconds before swiping up for the next thing. The same goes for YouTube in that I see the analytics for the gameplay videos and they pale in comparison to all of the MIDI Week Singles videos that I post and only a few of those actually break the 100+ views mark. And not every video can be a 0:14 second Owl Bear Growl that's gotten 62,427 views over the last seven years. And then there are the few videos I've made that I thought would be hilarious or well thought out and well edited (based on my lack of self-taught editing skillz) and are sitting at sub-10 views. Ah well.
This is not meant to be a pity party that I'm throwing for myself. I've already decided that I'm not going to specifically create content for those sweet-sweet likes and reposts, I'm going to create content at my own pace and for content that I want to create. Does there need to be a playthrough for Classic Marathon? Probably not, but it's a game that I've wanted to play for some time, and I figured that filming it and putting it up on YouTube doesn't take much more of my time than I'm already spending on YouTube. And it's not like those videos are going to be beautifully edited playthroughs worthy of any kind of praise, it's just me playing without any kind of video or separate audio commentary, and there's already a well-established channel for that.
All of that being said, I do have a handful of more games I received from Keymailer that will be going up in the next couple of weeks, one that I'm super excited about for Friday and the other is a short horror-esque walking-sim. This reminds me, that I've got to put together a short trailer for Instagram in the next day or two.
And now that that blabbering's over with, The Squire seems to be enjoying various video games over the last couple of weeks. He's been frequently as Babbit in New Super Mario Bros. U Deluxe, which he says is his "favorite favorite favorite game." But he's also been able to finish at least two levels in BIT.TRIP Runner, Donkey Kong Country, and Hatch Tales. We've also been recently playing Castle Crashers which he'll play a couple of levels, but more often than not, he likes to watch some of the character animations before exiting out to the main menu to select a new character (a rather cumbersome process that should've been streamlined 16-years ago. I'm also coming to terms with how he plays retro games on their respective Switch apps and will spam the rewind feature to beat some of the levels in the Super Mario games. He still gets frustrated playing a few games, but that's just an excuse to talk through our feelings and why we play games in the first place. But hey, he's enjoying games when we play together, and that's kind of the point.
~JWfW/JDub/The Faceplantman/Jaconian
That's When I and We Will Sing Again
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