"BGM #9" from The Amazing Virtual Sea-Monkeys on the PlayStation (2002)
Composer: Stephan Reuleaux
Album: No Official Release
Publishers: Red Cap Software GmbH, Kotobuki System Co., Ltd., Swing! Entertainment Media AG
Developer: Creature Labs Ltd.
I tried to find additional information about "BGM #9" from the 2002 PlayStation release of The Amazing Virtual Sea-Monkeys, but all I was able to find was that this song seems to have been used on Levels 7, 16, 25, and every nine levels all the way up to Level 70. From what I could tell from what I watched of a longplay, this was just the ninth track of the game and was used for the 7th level and every nine levels thereafter. All of the songs in the game fit well with the side perspective solving action that was all the rage of the early 90s (e.g. Lemmings, The Humans, The Adventures of Lomax, etc). It just fits well within the context of the game as well as out of it. Which is why we're all here today.
What can I say other than I'm a sucker for a song in a minor key that resolves from descending notes down to the tonic. I will also add, major kudos to Stephan Reuleaux for throwing the rarely-used key change around 1:24 along with the change up in the drum machine. Great work there.
~JWfW/JDub/The Faceplantman/Jaconian
Countless Decomposing
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