Disclaimer: InkSplosion is a game by Petite Games that I received free of charge through Ratalaika Games via IndieGamerGirl's #IndieXmas2018. The game was given without promise or expectation of a positive review or talking points about the game, only that the game be talked about and posted through social media channels. My article of the game reflects my own views and experiences playing InkSplosion without any outside influence.
Or at least, as much as I was able to experience as I was apparently not good enough to gain access to any of the other modes in the game, which were locked behind a point wall that I was only able to come 33.9% within unlocking. Evidence of my prowess in the game can be witnessed below:
That being said, I do not want to imply that because I was not very good at the game, that InkSplosion is a bad game. I can definitely see the appeal that it has for a certain segment of the Switch playing community, I just do not happen to be a part of that community.
My biggest problem, or at least what I felt my biggest problem, had nothing to do with the game either, but with the Joy-Con controllers on the Switch. Pretty quickly I found my right thumb (which controlled the aiming part of the twin-stick-shootering) would slip along the top of the joystick as I found myself constantly rotating the reticle. As the stage would progress (as in within a couple of seconds), the area between my thumb and index finger would start to cramp up at the weird angle I was holding the controller, coupled with having to rapidly hit the R-Trigger button in order to fire whatever weapon the game decided to give me that round. After a while, I found that the most comfortable position, which still was not very comfortable, was to have the middle of my thumb along the inner edge of the joystick which allowed me to have slightly better control. One thing that would have definitely made the game better is if simply by pointing the reticle with the right joystick would cause your character to fire the weapon as I personally so no reason not to be constantly firing. There was a difference in points awarded, but I could not for the life of me figure out what the reason for distributing 200 points versus 400 points was.
The thing that made me most sad, was that by around stage 5-6, the music (composed by Levi Bond) would start to get interesting, but I rarely survived long enough to actually enjoy what I was hearing. It did add a bit of an incentive to do better, but my thumb/finger joints were able to override that part of my brain.
So take this all as you will in your own decision with InkSplosion.
~JWfW/JDub/Jaconian
Instrumental
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