Wednesday, August 7, 2024

MIDI Week Singles: "Crazy Call at Cry" - F-Zero X (N64)

 


"Crazy Call at Cry" from F-ZERO X on the Nintendo 64 (1998)
Composed By: Taro Bando
Album: F-ZERO X ORIGINAL SOUND TRACK
Label: Nintendo 64 Sound Series
Publisher: Nintendo
Developer: Nintendo EAD

I've recently been playing a lot of F-ZERO X on the Nintendo Switch Online N64 App (I don't know what to rightly call it) because I somehow got The Squire interested in watching me barrel down a futuristic track at 1,400 kph (bloody hell).  Surprisingly, "Crazy Call at Cry" is only used in the two Port Town tracks, Port Town in the Jack Cup, and Port Town 2 in the Joker Cup, which hits on two different levels.  For one, it kinda makes the song that much more special that it's used sparingly, but second, it's a little sad that it's only used twice out of 24 tracks.

The song itself, is really awesome, if a little odd.  For the first 12 seconds, there isn't a whole lot that stands out about this song.  There's a drum intro with distorted guitars sounding like a revving engine.  But then at 13 seconds, we get a few chords from a MIDI keyboard/choir which is where I think this song stands our from most of the other tracks.  It's a short section, lasting only six seconds as then the guitars come in with the melody that takes us through the end of the song until it repeats at about the minute mark.  

It's a relatively short song, but it's one that I love hearing on the first Port Town stage as the final race in the Jack Cup.  It's just a great way to close out the first cup in an F-Zero circuit.


~JWfW/JDub/The Faceplantman/Jaconian
Its Design Perfected through Aeons

No comments:

Post a Comment