Disclaimer: I received Dustoff Heli Rescue II for the Nintendo Switch free of charge from developer Rainy Frog and publisher Ratalaika Games through Indie Gamer Chick's #IndieSelect event back in early March, 2019. The game was given without promise or expectation of a positive review, only that the game be played and shared through social media channels. All of the words contained in this article, unless otherwise noted, are my own.
I first started playing Dustoff Heli Rescue II back in March and finally finished the game back on April 10th, but for whatever reason, the rest of the next two months, I failed to follow up with a second article, delving a bit more into my play experiences with this game. If you have not read my First Impressions article yet, I recommend it because I will be coming from the perspective of someone who already knows a bit about the game.
|Bringing supplies to the troops.|
|Unlocking weapons & helicopters happens w/ completing levels, and is not|
directly related to the number of stars earned on a mission.
The point is, sure you could probably get a 3 star rating while collecting all of the dog tags on your first playthrough on Mission 13, but that was not how I was enjoying the game.
|Not the best shot, but if you look closely, you can see another friendly Blufor|
Helicopter back there by the plateau.
And then there was not the last mission, but the mission that ended the war. Without giving too much away, I will say that there were elements in this one level that were not used in any other level, and that was a nice touch. When I came upon these environmental elements, I was taken aback, both at the scale that Rainy Frog took to make this particular level feel special, but also because it looked great! There was the semi-expected boss battle too, but that was not what I am referring to.
And then the game continued! After the big boss battle, there were still missions that included eliminating remaining factions, rescuing troops from earlier missions, and the like. It was, in my opinion, a pretty brilliant way to close out a fun game. Rather than have the boss battle be the last level, there was clean up to do, which to me makes sense when dealing with a fictional war.
So in the end, I would recommend Dustoff Heli Rescue II if you are looking for a simplistically conceptualized, which I previously said would not be out of place on the Atari 2600, but with Minecraft voxel stylized graphics plays great. I spent about 10 hours on the game, which could possibly justify the $14.99 MSRP, but for some reason that still seemed a bit high to me (even though I received the game for free). I would think a $9.99 price tag might be more reasonable and probably a better price point; but that is just me.
And I still think that a Star Wars game using the exact same engine and mechanics would be a perfect match. Although EA should probably not be anywhere near this game, otherwise they might microtransaction the hell out of an otherwise fun game.
But Now We Must Fly