I was initially a little skeptical about 3D Tic-Tac-Toe before I read the instruction manual because I thought it was going to just be Tic-Tac-Toe on a 3D board. I was not expecting four 4x4 grids stacked on top of each other that felt more like a three-dimensional Connect Four. Like standard Tic-Tac-Toe, you are trying to connect a series of Xs or Os, but here, instead of three, you are trying to connect four of your pieces across one 4x4 tile, or spanning across all four stacked 4x4 tiles. The manual does a good job of explaining how winning works more so than I could, so we will go with that. "The object of the game is to place four X's or four O's in one horizontal, vertical or diagonal row. To do this you may use one plane or all four planes." In my first two games, I definitely thought this meant I could win with two or three planes, which was not the case. Chalk one up against me for misreading the rules.
In the first two games I played, I was still trying to figure out a strategy for working with four different boards and did not realize that my rows had to be in sequential order from either top or bottom, and not scattered between the four boards but still filling in a row/column. In my last game, I decided to play a purely defensive game trying to block the computer whenever I saw what I thought they were trying to do because I recognized that I was not able to pull one over on the computer, so I thought maybe I could accidentally force them into a mistake. Well, even on the easiest setting, I still lost 0:5. But you know what, I still had more fun than I was expecting.
Verdict: Yes.
You know, even after reading the instructions on this I was a little confused as to how the game was supposed to play. I got that it was kind of a more mobile Rubix Cube, but if you could remove the stickers from a side and place them where you wanted to put them; because I totally never did that with the one Rubix Cube I had growing up. There is the added complexity though that your character then takes on the color of the square you select and replace (and here we go with me trying to explain the mechanics and rules of a game that I felt was pretty confusing until I had been playing for a couple of minutes). Your character starts off as a particular color, let us say, Blue, and you want to pick up the Pink square. So when you pick up the Pink Square, you become Pink and the square becomes Blue. When you are Pink, if you pick up a Red square, you become Red and the square becomes Pink. Your goal is to have five sides of this cube their each individual color. However, more complexity ensued. Whatever color your character is, you cannot move into/through that color square. So while you are picking up colors and moving around this cube, you constantly find yourself bumping into walls you cannot see because the square on the other side is the same color as you.
A few minutes into my first game, I was pretty convinced that I was going to be giving this a No verdict because I could not tell what I was doing even after a couple of minutes. But by the end of my first game, I was actually looking forward to my second game and trying a different mode; there are 18 modes so I figured I would just try Normal and use the time scoring method.
Verdict: Yes.
This is not what I was expecting with Fun With Numbers, which is essentially just doing math problems and the game telling you if you are correct or wrong, then moving on to the next problem. There are two difficulty settings, one where you are timed and the other there is no timer. You are given a total of 10 problems. At the end of the 10 problems, the game flashes your score at the top, and then you start again on the same mode or choose a different mode. The (Choose Top Number) mode allows you to select the top number in the equation and the bottom number is randomly selected, but this would allow you to pick, say 1 or 0 and blaze through the answers; unlike me who chose 8 and temporarily forgot what 7 x 8 was.
Verdict: No.
So those were the first three of the seven games in Mind Games, the remaining four will be featured in next Friday's article. Since I first played these games, I have gone back to 3D Tic-Tac-Toe a few times and have managed to win a grand total of zero games. I do not know what it is about not being able to wrap my brain around getting a line of four Xs to work correctly, but something is just eluding me. And it is still a lot of fun even on the Easy setting, primarily because I am still finding it challenging, but also because the wait for the computer to make its move is not long. And with Atari Video Cube, it is just really satisfying once you get that first square completed and quickly after the second and third. I could probably try to do it in as few moves as possible, but it really is just the satisfaction of the act of completing the puzzle that I enjoy. And I have already used enough words on Fun with Numbers on a game that has the same mechanic as those arithmetic worksheets from third grade.
~JWfW/JDub/The Faceplantman/Jaconian
Instrumental
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