Okay, so, I was cruising around on deadspace, having a good
time, when I hit the *worst* mini game of all time.
At least one of the worst. About halfway through Deadspace there is a
mini game where you control a cannon and shoot asteroids in order to protect
the ship you are on. Not unlike any
given space-asteroid level you might find in Star Fox or a Lucasville game. Except this one has terrible controls and is
nearly impossible.
I easily played the asteroid mini game 20 times in a
row. It was SO tough. About halfway through I turned up the
brightness on the TV, so I could catch the asteroids a little further
away. Eventually I noticed that some of
the huge ones were obscured, but sort of flashed in the distance. This allowed me to aim at them a little bit
earlier. It turned out that these ones
were essential to beating the level, and eventually I managed to destroy them
all and actually finished with 10% remaining when I finally got there.
The mini game felt like it hadn’t been play tested. The controls were stiff, especially vertical controls. There were far more asteroids than you can
possibly destroy, so it was about prioritizing which ones you destroy. But since the controls were so bad, I would
find that I would swing wildly and then miss a dozen asteroids before I could
get control again. It was so
frustrating. It didn’t feel like I was
getting any better at the game the more times I played it. And there wasn’t
even some cheaty-face way to just get through it. I seriously wondered if I would just have to
put Dead Space down for a while, and I was afraid I wouldn’t pick it up again –
or that I would pick it up, but find the mini game just as impossible as
before. That would have been a sad way
to end it. I’m so glad I was able to
beat the stupid level.
-D
P.S. It’s worth
noting this scene came immediately after a cool spacewalk scene that I liked a
lot!
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